When I try to scale the players body depth via scripts, it ends up scaling the height proportionately to the depth, and I don’t want that in this case.
Desired outcome:
It ends up scaling the height aswell when I change it via scripts (not local scripts)
Heres the code that Should change the depth only.
I’m aware that when changing the players height, the depth also changes proportionate but I wasn’t aware that its the same when changing depth (if thats how it works)