Bug
If using Humanoid.BuildRigFromAttachments() on a R6 humanoid, it will warn the user in the output about how scaling is only available for R15 characters. I feel that this is a bug because the function doesn’t sound like it should affect it, nor does the wiki say anything about it.
Repro Steps
- Create an R6 rig in Roblox Studio
- Using the humanoid in the rig, call Humanoid.BuildRigFromAttachments() from a script
- Run “Play Solo”
- Watch the output, as it will say “Scaling is only supported for R15 characters”
Repro Place
buildrigfromattachmentsbug.rbxl (14.6 KB)
Notes
- An alternative to avoid this warning would be to pre-make the joints on an R6 character before runtime.
On a side note… the function doesn’t work for R6 at all, why is that? Can it be supported?
Edit: I wasn’t sure whether this is a client bug or a studio bug, so please let me know if it’s in the right spot.