Humanoid.BuildRigFromAttachments causes scaling warning

Bug
If using Humanoid.BuildRigFromAttachments() on a R6 humanoid, it will warn the user in the output about how scaling is only available for R15 characters. I feel that this is a bug because the function doesn’t sound like it should affect it, nor does the wiki say anything about it.

Repro Steps

  1. Create an R6 rig in Roblox Studio
  2. Using the humanoid in the rig, call Humanoid.BuildRigFromAttachments() from a script
  3. Run “Play Solo”
  4. Watch the output, as it will say “Scaling is only supported for R15 characters”

Repro Place
buildrigfromattachmentsbug.rbxl (14.6 KB)

Notes

  • An alternative to avoid this warning would be to pre-make the joints on an R6 character before runtime.

On a side note… the function doesn’t work for R6 at all, why is that? Can it be supported?

Edit: I wasn’t sure whether this is a client bug or a studio bug, so please let me know if it’s in the right spot. :slight_smile:

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