Humanoid.CameraOffset not doing anything

note: I use custom character model, and the CameraSubject is set to a part of the Custom Character Model.

So I tried setting the humanoid camera offset in local and server scripts and nothing worked

I even tried humanoid.CameraOffset = Vector3.new(5,5,5) and still nothing changed

I want the camera to be with the offset Vector3.new(0,1,0)

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I’m little late (20 days), but could you provide the script, which handles the camera setting?
Also this might be better fit in “Scripting Support” rather than “Game Design Support”.

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You basically craft a bacteria/organism from blocks/parts, and you spawn in as the thing that you built, and the camera subject is set by local script to the primarypart (which is the first block the player places).

Don’t know why the camera offset doesn’t work.

Can you provide the script or function which does the offsetting? I can’t really analyze your problem without seeing how you do it.