Hello, today I wanted to mess a bit with the characters using the HumanoidDescription system, but I saw that there are properties like LeftArm
, but my game is in R15 so is the system avaliable in R15 or do I have to mess with the characters some other way?
HumanoidDescription should automatically apply the appearance to any rig, regardless of the rig type.
Yes, I know, but I want to set the body parts because my game works with the blocky bodyparts and I want to make sure that imported HumanoidDescription has these blocky parts
Nvm. Found out that setting for example LeftArm
to 0 sets the whole arm to blocky style.
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