Humanoid.MoveDirection replicated?

The documentation states that Humanoid.MoveDirection is not replicated, but in this place I see that it replicates. Make sure to start it in test server with at least 2 players, PlaySolo won’t work.
MoveDirTest.rbxl (13.0 KB)

Anecdotally, MoveDirection didn’t replicate for me for APS. I was creating a “mime” test dummy that would replicate my MoveDirection and it didn’t work. Maybe there was some other issue.

I recently did a test on Humanoid.MoveDirection and I can conclude that it is replicated – I tested this both in studio and in game

My results (yeah, the framerate sucks):

If you want to see your own results, here’s a place file I made:
HumanoidMoveDirectionTest.rbxl (19.0 KB)

I assume that over the 2 years (almost) from when this topic was made, amendments have been made to the property, but the developer hub page hasn’t been updated

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