I would like to see more documentation regarding the conditions under which Humanoid:MoveTo()
stops walking or does not walk.
https://create.roblox.com/docs/reference/engine/classes/Humanoid#MoveTo
What does it mean for the character to “arrive” at its destination? How close does it try to get to the target? If it’s not as close as I want it to be and I call MoveTo again, it does not move because it already considers itself arrived. What can I do to make it more precise?
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MoveTo() will make the character move towards the destination point and won’t stop until it reaches it’s destination OR 5 seconds has passed (which is to prevent NPCs getting stuck)