I’ve got a pretty annoying issue; So I made a system for my horse system that allows it to interact with the environment a lot more for realism. Basically it can walk over humps realisticly and wandering through bumpy terrain will look and feel realistic.
This is the issue: https://gyazo.com/d35c2ee529f82f09ce9ef4a17893731f
As shown, The HRP collides with the terrain making it unbearably difficult to go up a steep hill.
I tried the following:
Making the HRP Non Collideable (Which fixed it however the horse sunk into the ground slightly, and would fly around)
Using a body velocity to keep the horse up while the HRP was non collideable (did not work, failed horribly.)
Setting custom properties for the HRP/Setting the root priority
I cannot figure out how to fix this, Has anyone here dealt with something similar? If so how did you fix it? If not please tell me what you think I can do.
I thought I’d mention this because it seems important, I am rotating the horse with a BodyGyro, So I have no idea if that’s what’s wrong.