I always used humanoidrootpart anchored when I had to freeze my humanoid at one place but just now I found out that the projectiles I use don’t go to my LookVector it goes to the point before I used Anchored. Is there any way I can fix it so my character gets Anchored but at the same time I can use my shift-lock and make my projectiles go to the desired place? and if anchored is the issue what else should I use to freeze my character?
Thank you in advance