Hiya, so for some reason when i spawn in the humanoidrootpart is floating in the air and the body just falls to the ground and disconnects from it. If anyone knows a fix, lmk!
Select the HRP first and then select the model
The problem was i forgot to weld the hrp to the character, however after i do that this problem arises
The charater is now positioned differently then the bones. Rotating the hrp disconnects the welds
Is the character a single mesh?
Yes, i am using mesh deformation
I’d recommend not doing that. It’s a lot quicker just to rig the character together with moon animator