HumanoidRootPart Resets to (2,2,1) size Inside the game

I have a character that is skinnier than the original blocky characters, so i resized the humanoid X axis to 1. when i hit play, the size of the humanoid root part is set to its default size of (2,2,1) while the game is playing

Expected behavior

I expect to have the HumanoidRootPart be same size as i set in studio

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Any chance your HRP has an Instance inside it called OriginalSize (or something similar) with the original value?

I’ve noticed that causes this at least for accessories.

Oh that works, forgot about that

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