I have noticed a generally game breaking bug where any instance that “Humanoid.Touched” is used, the player is unable to float or swim. It is so odd and I have not found a valid work around? I made a testing place with a single script, which has a total of 2 lines and one indent; Issue still arises 100% of the time regardless of how Humanoid.Touched is used. Any fixes?
the ONLY (local)script I put in the StarterCharacterScripts
script.Parent:WaitForChild("Humanoid").Touched:Connect(function()
end)
Also noticed inconstancies when using Play Here and just simple Play.? Super weird issue.