Hello! I have been working on a round-based game, inspired by “Don’t Press The Button,” “Deathrun,” “Tower of Hell” and more! But, it is a round-based game at your own pace!
The object of the game is to be the first one to press a button to release a way to kill all the players! Here is a play through and the map:
MAP AND TOOLS ARE NOT FINAL
If any concerns or suggestions please type them, chat them! I am a open book!
Make the map much smaller. Holy, the amount you sped up your video gives me the impression that you walked around for 2-3 minutes. It just creates a walking simulator which is quite bluntly bad gameplay.
I suggest you add more walkspeed but not rescale the map. Why? It makes the map seem more expansive and more explorable but negates the issue of having to walk super far distances.
If you’re worried about players finding the buttons too fast, make them harder to find.
Either by hiding them in good places or having to complete an obstacle course to get to the button.
Lower the volume of the gunshots. They’re pretty loud and rapid.
Not a good experience to get jump scared or to have loud sounds blasting through your ear.
I would say add more details but this currently looks bare bones. You also said everything was mostly unfinished. Nothing to say here.
I would suggest making more obby-like maps, The gameplay is currently just walking and having some difficult obby maps mixed with more speed based maps could be more entertaining. I would also suggest adding more detail and some custom animations.