Husk Development Log

So this is my first time making a dev log or like a change log. So were just gonna give this a shot.

Afflictions Added:

  • Sepsis

  • Hemotransfusion shock

  • Hypoexima

  • Foreign Body (Glass)

  • Foreign Body (Bullet)

  • Foreign Body (Rebar)

  • Traumatic Amputations

  • Surgical Amputations

  • Traumatic Shock

  • Cardiac Tamponade

  • Cardiac Arrest

  • Lung Damage

  • Lung Failure

  • Heart Damage

  • Heart Failure

  • Liver Damage

  • Liver Failure

  • Kidney Damage

  • Kidneys Failure

  • Bone Damage

  • Bone Death

  • Neurotrauma

  • Brain Death

Game Changes:

  • Fall damage, height to break limbs decreased. 30 > 22

  • Fall damage, Organ damage multiplier increased. 1 > 1.8

  • Fall damage, Blunt force trauma multiplier increased 1.5 > 2.2

  • Weapon damage increase, Fire Axe, Deep tissue injury 22 > 30

  • Weapon damage increase, Hatchet, Deep tissue injury 22 > 23

  • map to be changed.

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