I am building a vehicle for a ride and it uses cylinders to push and pull riders up and down to create a illusion of rough terrain. Right now i am trying to recreate that in roblox but am having issues.
The cylinders are powered by animation, the only way that i know is possible to achive this. The 2 cylinders are welded to a base and uses hinges to attach them to the shell of vehicle
heres what happens when i run 2 different animations:
i want the shell to stick to each cylinder so it can be slanted/move side to side
Any help or suggestions would be amazing