Hello my fellow devs!
I’d like feedback on my first game I’ve ever made (I made some before but they weren’t really games.)
The game is: [UPDATE] Tower of Challenge - Roblox I’ve released this last year and constantly been adding updates, until I released the tower genre is kinda dead (I will still be releasing updates every now and then, since I had a lot of passion for that project). So now I started a new project. So I wanted ask, how can I learn from this and what are some key tips to making my games engaging.
FEEDBACK I’D LIKE TO SEE:
What are some things that I was missing in my first game, as for I’d learn from those and implement it in my new game.
What should I do to fix the UI?
Lastly what are some things I can add to make my new game more engaging.
IM NOT QUITE SETTLED ON WHAT MY GAME GENER WILL BE.
at the time of writing this it’s going to be a rp type game where you go around the map looking for guns and fight others. (The reason why it will be in the rpg genre is because there will be houses where people can rp and talk with friends)