I accidentally sent an OBJ file instead of RBXM for the UGC application. Did I mess up?

So I’ve been preparing for UGC over a year now and I’ve just submitted my application last night. Everything was filled out accordingly and properly. There’s just one problem: I sent a ZIP containing an OBJ instead of an RBXM and I’m really worried. Can someone tell me if I flawed up in doing so, and if there’s a difference between RBXM and OBJ? Please keep in mind that it was still in Accessory format.

Also, if this is in the wrong section then please tell me so I can move this topic immediately. I’m new to DevForum :sweat_smile:.

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They can still see your work, if you’re lucky. They might ask you to provide the RBXM later if they encounter issues.

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Thanks for the reply, man. I’m new to all of this and my mind just tries to think of all the ways that can go wrong. From what I can remember I did try importing the file to Studio and the mesh/accessory did appear, minus the texture.

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