I want to rotate the rocks.
I have tried looking on the devforum, but all they say is the algorithm to get the image on top.
I want it to be like this.
Here is the current equation I am using
math.sin(angle) * (Rocks / 2), math.cos(angle) * (Rocks / 2), 0
Rocks is how many rocks there are.
1 Like
astraIboy
(The Batman)
#2
Have you tried after creating all the parts putting them into a model, and then using :PivotTo()
on that model?
Is there a way to do it without the model?
system
(system)
Closed
#5
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