I am making a basic FPV drone that can drop grenades, I mainly need help with stuff related to the camera.
How do I make the camera lock to a part, but still rotate freely? (FIrst person)
How do I make the entire drone assembly look to where my camera is looking?
Actually, I just want a part that can look where I am looking. I’ve already figured out the movement system, I just need the camera figured out and I’m good
You could set the CameraSubject to the part, this would still allow you to look around, then you could use a loop, or another method to make the part look towards the Camera.
I’ve never thought of it that way honestly. I’ve just set the camera to force its CFrame to be the CFrame of the camerapart of the drone. This is helpful, thank you a lot
Okay, there is now a small issue. The CameraSubject is set, the camera doesn’t follow my character anymore but it doesn’t follow the drone’s CameraPart either.