the title says it, this is my code
task.wait(0.1)
local badges = game:GetService("BadgeService")
game.Players.PlayerAdded:connect(function(player)
task.wait(.1)
if not badges:UserHasBadgeAsync(player.UserId, 2124923890) then
badges:AwardBadge(player.UserId, 2124923890)
end
end)