So basically I am having this issue on my elevator system, I can move the whole model if I constantly push it in whatever side I want. I am using Linear Velocity and AlignOrientation on the part that goes up or down and all the other parts on the model are unachored and welded with WeldConstraint.
In the video below you can see that the model ends up beneath that part, which wasn’t supposed to be. Is there a way I can fix this?