local aa = script.Parent
local db = false
local ses = game.Workspace.Sesler:WaitForChild("Mushroom")
aa.Touched:Connect(function(hit)
local Humanoid = hit.Parent:FindFirstChild("Humanoid")
if db == false and Humanoid then
ses:Play()
Humanoid.BodyDepthScale.Value = Humanoid.BodyDepthScale.Value + 5
Humanoid.BodyHeightScale.Value = Humanoid.BodyHeightScale.Value + 5
Humanoid.BodyWidthScale.Value = Humanoid.BodyWidthScale.Value + 5
Humanoid.HeadScale.Value = Humanoid.HeadScale.Value + 5
wait(1)
aa:Destroy()
wait(22)
db = false
end
end)```
local Desc = Humanoid:GetAppliedDescription() -- Gets Current HumanoidDescription
--/ Make Changes Here /--
DescBodyDepthScale.Value = Humanoid.BodyDepthScale.Value + 5
-- Alternative :
DescBodyDepthScale.Value += 5
--/ After Changes /--
Humanoid:ApplyDescription(Desc) -- Applies Description to Humanoid