I can't load Humanoid data with ProfileService

Well the script I made makes it save the data with ProfileService of the humanoid when it is deleted or when the humanoid dies (when the humanoid dies, its maxHealth is put to its health), this all works, however it does not load the maximum data of health and health in the humanoid

local DataManager = require(game.ServerScriptService:WaitForChild("DataStore"):WaitForChild("Configurations"):WaitForChild("DataManager"))
local ServerScriptService = game:GetService("ServerScriptService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local DataStoreService  = game:GetService("DataStoreService")
local ServerStorage = game:GetService("ServerStorage")
local Players = game:GetService("Players")

Players.PlayerAdded:Connect(function(player)
	local Profile = DataManager:Get(player, true)
	
	if not Profile then
		repeat task.wait(0.1)
			Profile = DataManager:Get(player, true)
		until Profile or (not player.Parent)
	end
	if Profile then
		task.wait(0.1)
		player.CharacterAdded:Connect(function(char)
			local Health_Services = Profile.Data.PlayerServices.CharacterServices.Health_Services
			wait(0.3)	
			local Humanoid = char:WaitForChild("Humanoid")
			Humanoid.DIed:Connect(function()
				Profile.Data.PlayerServices.CharacterServices.Health_Services.Max_Health = char.Humanoid.MaxHealth
				Profile.Data.PlayerServices.CharacterServices.Health_Services.Health = char.Humanoid.MaxHealth
			end)
			
			repeat wait()
				Humanoid.MaxHealth = Health_Services.Max_Health
				Humanoid.Health = Health_Services.Health
			until Humanoid.Health == Health_Services.Health and Humanoid.MaxHealth == Health_Services.Max_Health
			
		end)
		player.CharacterRemoving:Connect(function(character)
			local Health_Services = Profile.Data.PlayerServices.CharacterServices.Health_Services
			if character.Humanoid.Health ~= Health_Services.Max_Health then
				Profile.Data.PlayerServices.CharacterServices.Health_Services.Max_Health = character.Humanoid.MaxHealth
				Profile.Data.PlayerServices.CharacterServices.Health_Services.Health = character.Humanoid.Health
			end
		end)
	end
end)

this is the part where you should load health:

			repeat wait()
				Humanoid.MaxHealth = Health_Services.Max_Health
				Humanoid.Health = Health_Services.Health
			until Humanoid.Health == Health_Services.Health and Humanoid.MaxHealth == Health_Services.Max_Health