As a Roblox developer, it is currently too hard to edit proximity prompts. This is because proximity prompts only appear at runtime and not in edit mode.
Currently, I have to make changes, test the game, then stop the test to make more changes. Rinse and repeat until it’s done.
If Roblox is able to address this issue, it would improve my development experience because I’d be able to edit proximity prompts without having to repeatedly test the game.
I wholeheartedly agree with this, there shouldn’t be a need of workarounds for this, and a setting in the ProximityPrompt like ShowWhileEditing would be great!