I FINALLY tried rigging

So every GFX I have made ever has never had a rig. They looked very stiff with no elbows and knees. Today, after much suggestions, I tried it out. The effect that this will have on my GFX is boundless.


The bump came with the rig. Makes it look SO much better in my opinion.
Also, tell me if the rig is good. If it’s too stiff, unnatural, and unrealistic. Make sure to correct me on other mistakes too! (In my opinion, the leg is too bright. The whole person is also too reflective.)

  • What were you thinking???
  • Eh, not bad.
  • Good attempt! Room for improvement.
  • Looks just fine! Nothing obvious can be done.
  • : O Amazing! Nothing to fix!

0 voters

As always don’t just give compliments or bad criticism I can’t build on!

2 Likes

i like it!

as you mentioned, the whole character is wayyy too reflective. Its hard to distinguish details and depth, but other than that, its looks good!

Finally! A reply.
I should definitely turn down the shine I have on my character. The newly introduced bump made the reflections bounce all around. I’ll try some renders without any reflection just as a test.
Oh yeah, can I ask you a quick favor? What do you think of the rig? Nobody has been posting comments so I haven’t been able to receive feedback.

Thanks! I’ll take your feedback into consideration and use it to improve my characters!