Hello, I’m trying to fix my machine in my game but I tried something and that show me an error, if anyone can help or feedback as soon as possible that will be helpful.
I need a help I did a leaderstats and the leaderstats Value Not equal to the datastorage NumberValue into the Playerdata Folder so I’m trying to do the leaderstats Value equal to the Datastorage Numbervalue
if anyone can Help me that will be amazing!
Can we see the script so we can see what’s wrong please?
could you send picture of the script? so we check the mistake
There is no error but my Points Value is still 0
and my datastorage Points is else
This is the result of the Leaderstats:
I’m trying to do The Datastorage Points value equal to the leaderstats Value
im send you my game leaderstats script give me 1 sec to open it
but wait Look what I sent I edited my message
the player data should be on the serverstorage, and the script on the serverscript service
but I did the playerdata into replicatedstorage and this is working well With the Cash function
the problem only with the leaderstats not with the datastorage Function The datastorage Function working well
I think the problem is that you’ve been in a for loop of players when you have the player right in front of you in the PlayersAdded function. Your parameter is the player, so I think you shouldn’t loop through players.
Maybe try this.
game.Players.PlayerAdded:Connect(function(player)
local stats = Instance.new("Folder")
stats.Name = "leaderstats"
stats.Parent = player
local points = Instance.new("NumberValue")
points.Name = "Points"
points.Parent = player
points.Value = game.Players.PlayerData[player.Name].Points.Value
end)
This is not working but I think if you have any way to fix it That will be awesome
I think that’s is more easily this:
game.Players.PlayerAdded:Connect(function(player)
local Folder = Instance.new("Folder")
Folder.Parent = player
Folder.Name = "leaderstats"
local Points = instance.new("IntValue")
points.Name = "Points"
points.Parent = Folder
end)
if you want to save the player’s data just put this script:
local DataStore = game:GetService("DataStoreService")
local MyData = DataStore:GetDataStore("leaderstats")
game.Players.PlayerAdded:Connect(function(player)
local Folder = Instance.new("Folder")
Folder.Parent = player
Folder.Name = "leaderstats"
local Points = Instance.new("IntValue")
Points.Name = "Points"
Points.Parent = Folder
Points.Value = MyData:GetAsync("stat1-"..player.UserId)
end)
game.Players.PlayerRemoving:Connect(function(player)
local Data1 = player.leaderstats.Points.Value
MyData:SetAsync("stat1-"..player.UserId, Data1)
end)
oh but What is Dato1 I tried to do it but There is no name who called Dato1
Oh yeah I saw the error Now Is working Prove It. please give me a like!!
oh but wait who this is Cloned 2 times the same leaderstats folder
so all I have to do that use only with the other thing?
local MyData = DataStore:GetDataStore("leaderstats")
game.Players.PlayerAdded:Connect(function(player)
local Folder = Instance.new("Folder")
Folder.Parent = player
Folder.Name = "leaderstats"
local Points = Instance.new("IntValue")
Points.Name = "Points"
Points.Parent = Folder
Points.Value = MyData:GetAsync("stat1-"..player.UserId)
end)
game.Players.PlayerRemoving:Connect(function(player)
local Data1 = player.leaderstats.Points.Value
MyData:SetAsync("stat1-"..player.UserId, Data1)
end)
Maybe you have other script Search in your workspace
Oh! I think that I know what is happening you have to copy only this script:
local DataStore = game:GetService("DataStoreService")
local MyData = DataStore:GetDataStore("leaderstats")
game.Players.PlayerAdded:Connect(function(player)
local Folder = Instance.new("Folder")
Folder.Parent = player
Folder.Name = "leaderstats"
local Points = Instance.new("IntValue")
Points.Name = "Points"
Points.Parent = Folder
Points.Value = MyData:GetAsync("stat1-"..player.UserId)
end)
game.Players.PlayerRemoving:Connect(function(player)
local Data1 = player.leaderstats.Points.Value
MyData:SetAsync("stat1-"..player.UserId, Data1)
end)