I’m always afraid of this dex hacker. because this dex hacker. copy my map, can it see the script in my game or copy my script???
They can’t see server scripts(normal scripts), they can however see the source code of all local scripts parented in a shared folder(for example workspace, replicated storage, starter gui, etc) and they can also see the code of all modules parented in a shared folder, even if those modules aren’t required by a local script.
That’s why it’s a good practice to separate your modules into client, server and shared modules, depending on how much you want to protect them. For example a security module should not be under replicated storage, so the exploiter can’t access server-side security rules within that module.
Thank you for your answer, maybe I will try your suggestion
Because I really. hate this dex hacker
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