I love math

With math, I can do things like project a faux-3D object onto a 2D plane to use as a UI element:

try for yourself here: the beginning of something amazing - Roblox

I just met an interesting person while testing it out. They called me an idiot just because I was testing the train’s limits. He then did the exact same thing he criticized me for right before he left just so I couldn’t do it again. Some people confuse me o3o

On a lighter note, nice train control GUI you have there. I think an interesting addition to it would be shading of the handles based on their positions.

Oh man, nice. This is really cool.

I wish there was a nice utility for this kind of thing, though. Although maybe not often used or needed, this is a really cool field to explore. I’ve been working on something kind of in the same vein.

That’s rad, Defaultio.

My code (which will be published soon) uses a Vector3 and a Vector2 value to store the size in 3 dimensions and position in 2 dimensions (offset and radius). It only works if the axis of rotation is on the plane that the isometric camera is on.

I can’t be the only one who feels like the biggest idiot in RBXDev, XD. Every time I see someone post stuff like this, either Echo, Defaultio, Treyreynolds, or Spacek… I cry a little bit.

Either way, fantastic, both of you.

[quote] I can’t be the only one who feels like the biggest idiot in RBXDev, XD. Every time I see someone post stuff like this, either Echo, Defaultio, Treyreynolds, or Spacek… I cry a little bit.

Either way, fantastic, both of you. [/quote]

This so much.

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Now thats what I call epic.