I made a collection system

This is what it looks like if you have them all


After running this command

_G.collectables["CoderHusk"]["CoderHusk"] = true

I know it might not make sense for a obby but everything so far I had made in the game was just simple find first child if its true then humanoid health is 0. I always was fascinated about viewport frames and why we cant have fragment shaders @zeuxcg :wink:

Anyways I just thought I’d do some cframe circling with what was initially just a import of something I made in shadertoy a while ago but later simplfiied it to just be

cam position = Vector3.new(sin(os.clock()), 0, cos(os.clock()))
cam cframe = lookat(cam position, minifigure position)
2 Likes

OMG IM THERE IN THE COLLECTION!!!11111

Ay not bad, only the GUI design should improve.

What specifically about the gui design would u think needs a change?

You can improve the gui by:

  • changing the background color It doesn’t seem to fit the background to the gui buttons.
  • maybe making the gui round because the gui button is unless it doesn’t look bad or it fits.
  • adding a white text on the “reset levels” text.