Hello i made a map for the game part, it usually consists of meshes. I took some objects from the toolbox to be low poly tho
The problem is that idk if so many objects will cause problems for my game(lag fps drop etc) so many trees or such details will lag or affect the game?
I highly doubt it’ll lag much as the meshes are lowpoly therefore containing less triangles (hopefully lol). Not to mention that the smooth plastic material is used for getting better performance in other games.
Sorry for adding this after the solution. Just wanted to say that it also depends on the device.