My backstory
Hi there, I’m Ruppyi. I’ve been developing on Roblox for a few years now. I created multiple projects in the haunt community. I worked with many good people, and I brought a lot of knowledge with me to my own group. Build Up Games is the group that I own, and It’s basically a group that creates any type of game for players of any age to enjoy.
Junk Yard Tycoon
I had an idea for a Junk Yard game a few months ago. I wanted it to be different from other games but also keep the classic button-feature gameplay. Junk Yard Tycoon is one of the games I always thought about creating. I discovered a tycoon kit named “Ruixey’s tycoon kit,” which is a complete tycoon kit. I then added other systems, like the drag system inside.
Gameplay
Own a personal truck
Collect Junk items.
Melt junk for money.
Build your own personal junkyard from the ground up (you build everything; nothing comes already - built like in other games).
Explore the map for quests and other hidden gems (coming later in an update).
Build and buy machines (personal and junkyard-buyable).
A drag system that helps players move junk items onto their trucks
Your data saves 100% unlike other Junk Yard Tycoons
My goal is a long-term content update for Junk Yard Tycoon
Other details
I’m not going to say that my game is the best Junk Yard Tycoon on Roblox, like other people. As I update the game, the content will become more engaging, which is my goal to create the best experience for players in this game.
**If you wish to check it out and have feedback on anything, please contact me on our communication server. (Link is in the group on Roblox.)
I really liked the game! it reminded me a lot of Lumber Tycoon which is a good thing. It’s how I would expect a tycoon to be if anything.
I did experience a problem with grabbing the boxes though as sometimes it seems as the game doesn’t register where the truck is leading a lot of placing issues with having a box stuck selected until I click a very specific spot. The truck also seems to have collisions with the boxes which might be a problem later on if exploited.
Good concept and game overall, hoping to see it flourish as an experience!
Would feel that a “main” thumbnail, showing some avatars in-game with the game’s title would be nice. Might also want to add 1-2 emoji in your title.
Feedback in-game:
You may want to limit the amount of text you have in one tutorial window at a time. Make sure that you aren’t stuffing a bunch of information, which may be confusing if not gone through part-by-part, and can also appear small on devices like mobile.
Instead of adding Next buttons for all parts of the tutorial, actually wait for the Player to follow the instructions of the tutorial, before they continue. This might fix them spamming the Next button without understanding anything.