The intent is to provide viewers with a sense of fear and consternation for viewing it from different angles. As for the gam-
Any amount of feedback is appreciated, as it really helps!
The intent is to provide viewers with a sense of fear and consternation for viewing it from different angles. As for the gam-
Any amount of feedback is appreciated, as it really helps!
I think it’s a bit too dark. I think one of the key things to remember in making spooky things is that good darkness is never actually dark. You’re on a good track with the colors, but lighten the whole scene. You should be able to convey darkness almost entirely with “cool” colors rather than actually decreasing brightness.
What is he suppose to be holding in his hands? Maybe you can replace it with a flashlight. I think it would look cool if you had some spider looking legs clinging onto the cement wall.
I can’t really change the lightbulb since it is a reference to one of the core mechanics of the game, but I’ll definitely make it more apparent (maybe change the scene’s light source to it). Thanks.