I made promo art for an upcoming horror game

The intent is to provide viewers with a sense of fear and consternation for viewing it from different angles. As for the gam-

Any amount of feedback is appreciated, as it really helps!

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I think it’s a bit too dark. I think one of the key things to remember in making spooky things is that good darkness is never actually dark. You’re on a good track with the colors, but lighten the whole scene. You should be able to convey darkness almost entirely with “cool” colors rather than actually decreasing brightness.

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What is he suppose to be holding in his hands? Maybe you can replace it with a flashlight. I think it would look cool if you had some spider looking legs clinging onto the cement wall.

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I can’t really change the lightbulb since it is a reference to one of the core mechanics of the game, but I’ll definitely make it more apparent (maybe change the scene’s light source to it). Thanks.