- What do you want to achieve? Keep it simple and clear!
Hello everyone . For the past few days I have been learning Particle Emitters. I think they’re very cool and interesting, and can add a lot to a game. I want to create a dash effect with particles. I just want to make the smoke or the dirt nothing else I just want to make the brown looking particles exactly how is shown in the reference., although it would be nice if you could give me some online guides or links to study on making the lightning and those other effects. Thanks in advance
This is what I’m referencing to create, the goal: https://gyazo.com/b44e25255bdce19d79f7e537041ae53e
This is what I got so far: https://gyazo.com/0aefb5c89ef256d57ef1f3f2e160a11c
From another perspective: https://gyazo.com/7f5676c1de90621c6ae678c1ae26e1d9
So far I know how I would teleport the player, with CFrames. I used a simple script to time the “Emit:()” function on the particles. That’s all I got so far
- What is the issue? Include screenshots/videos if possible!
Well I tried my best to replicate it but I just don’t know how to make it look good and natural or similar to what I’m referencing. I’m sure I’m doing the brown particles wrong…When I look at the particle effect it looks way off.
If it helps, here are the screenshots of the Particle Emitter Settings:
The ring looking particle: https://gyazo.com/dd2bc482edd4d3d3d132b70368029dc0
The line looking particle: https://gyazo.com/7c68198ca88a0969104d3dda531e7b58
- What solutions have you tried so far? Did you look for solutions on the Developer Hub?
Well I tried googling “Dash VFX” if I could find some good examples on how it’s animated but so far I haven’t gotten promising results. I tried looking at the developer hub but haven’t come crossed articles to what I’m looking for. So I’m clueless about what to do as of now.
Ps: This is my first ever post since I joined the forum. So if I say some wrong things or do something incorrectly, I apologize. Please stay patient with me. Thank you