I need good feeback

Continued Feedback for the random game i am about to make

FAQ: Are you making inspiration about Doors? A: NO.

heres the link for gameplay

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the file is literally large and i have to compress it

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This game looks good so far! Great job on it! When are you planning on releasing it? What will it be called?

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i dont really know but the planned date is halloween i think

I cant give you the name because its confidential

EDIT: Nvm, i changed my mind its Extreme Ding Dong Ditch

I feel there could be a better way to choose options for the door Tbh, but looking great! I would like to be mentioned in any updates from this game

I’m adding that you can air kick the door

when you air kick the door, it creates a very loud noise so the student will open the door and confused but frustrated

I mean instead of using the proximity prompts, I feel it causes clutter. Maybe to make it better you could make it so that you have to choose in your inventory the default option in the door and a custom prompt (like bloxburg), and when you click on the door and not the button like bloxburg it shows more options.

Yeah, but i feel like putting keybinds on a door instead of clicking it

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Your misunderstanding what I mean, for example, because someone wants a default (like air kick you were talking about), that could be the default that shows on the prompt and is activated by E or smth. If they want more options they could click ‘M’ or a button for mobile players. Then it expands like Bloxburgs to show more options plus there keybinds.

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random can make your game more funny
it’s good

Thanks, theres also more i was about to post

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