I need help debugging a tool, etc

By etc, I mean multiple scripts that are causing problems as well.

Tool script

local debounce = false
local cooldown = 1
local serverStorage = game:GetService("ServerStorage")
local bones = serverStorage.Bones
local meshband = bones["Meshes/Band"]

script.Parent.Activated:Connect(function()
	if debounce == false then
		debounce = true
		spawn(function()
			meshband:Clone()
			bones:Clone().Parent = workspace
			bones:WaitForChild("Script").Disabled = false
			if script.Parent.Parent.Name ~= "Baby_Stando" then
				wait(cooldown)
			end
			debounce = false
		end)
	end
end)

Grouped item script (Bones)

local parent = script.Parent.Frame
local bonezone = script.Parent
local bones = script.Parent:GetChildren()
local zone = script.Parent["Meshes/Band"]

while true do
	zone.Transparency = 0
	parent.Position = parent.Position + Vector3.new(0,5,0)
	for index, bone in bones do
		if bone:IsA("UnionOperation") then
			bone.Transparency = 0
			bone.Position = bone.Position + Vector3.new(0,-5,0)
		end
	end
	for i = 1,10 do
		parent.Position = parent.Position + Vector3.new(0,-0.5,0)
		task.wait(0.05)
	end
	task.wait(2)
	bonezone:Destroy()
	task.wait(93493434879997)
end

ce49130733bdbcd6cf73ed5a5ca15f36

On first glance, the script does work as intended. No errors pop up. However, these scripts are really not what you think, which I will get into detail.

When I first activate the bone zone tool, the first bone zone clone stays in the workspace permanently in the game, which is a undesired result that I do not want. When I click again, the weldconstrainents on bone model copies do not work and don’t follow Frame to go down/up, which is also a serious issue. The final issue is that I do not know how to make all the bone model clones move accordingly with Frame.

Thus, I would like to ask for help once again for the third time. I know it sounds really demanding but all I’m asking is that my tool gets debugged. I’d really appreciate the help received. I really do. Thank you!


If that’s not all, I also have a video demonstation.