I need help in cloning this object!

Set the welded part to massless

Like both the parts or only the part containing the constraint?

Both welded parts

Summary

Chhhaarrrs

Not working, although if I touch it it gets unanchored.

part2 is part cloned?

local part = game.ReplicatedStorage.Couch

local part2 = part:Clone()

yeah, part2 is cloned part of part 1

then aren’t u just unachoring only one part?

I did, but does not work. I did unanchor part1

is that thing u want to clone, is a model?

No, it is a meshpart. Also I have made the killbrick its child

Oh well, try setting the part:SetNetworkOwner(nil)

oh then weld the kill thing to the mesh part and make both of them un achored

local part = game.ReplicatedStorage.Couch

local part2 = part:Clone()

script.Parent.ClickDetector.MouseClick:Connect(function()
	local part2 = part2:Clone()
	part2.Anchored = false
	part2.Parent = game.Workspace
	part2.Position = Vector3.new(23.217, 64.838, 90.85)
end)

Ok sure gimme a sec. @TheDestroyer0525 I did weld them and unanchored them.

Actually is part2:SetNetworkOwner(nil)

Yes! It worked, thank you so much! But it stacks 3 couches then falls to the ground

1 Like

image

image

You’re setting the property of part2 which is not the part you cloned. Give the cloned part its own variable and adjust the properties off of that.

local part = game.ReplicatedStorage.Couch

local part2 = part:Clone()

script.Parent.ClickDetector.MouseClick:Connect(function()
	local part3 = part2:Clone() -- part3 = part just cloned
	part3.Anchored = false
	part3.Parent = workspace -- shorter way of game.Workspace
	part3.Position = Vector3.new(23.217, 64.838, 90.85)
end)