im trying to make a ugc for the ugc application but i dont know what is the maximum vertices and triangles also is the dummy charactor included in the verticles
Hey @8Alchemist,
you can get all information about the UGC Programm here: Marketplace Requirements | Roblox Creator Documentation
Scroll down and you will find “Geometry and Textures”, there you can see all specifications.
Your item’s geometry and texture specifications must adhere to the following specifications:
Mesh Budget - The maximum geometry budget for your asset can’t exceed 4000 tris.
Texture Budget - Texture maps can’t exceed 1024x1024px. Assets using additional maps with SurfaceAppearance can use smaller 256x256px maps to optimize performance with virtually no loss in detail.
Mesh Size - Meshes must follow a standard size (in studs, centered on attachment point) depending on its type:
Basically they are just interested into the the tris, not into the vertices.
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