I Need Help On Making Transformations Script

The most I’ve managed to do is transform the character into the model that has humanoid, but the camera is stuck in a single place.

To perform the transformation, I used Player.Character = MyModel within a RemoteEvent. That part is working; however, I have been searching for how to make the player’s camera follow the transformation (MyModel)'s HumanoidRootPart.

Any help will be greatly appreciated.

You could set the Camera’s Subject to that model

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