Hello everyone! So I’m trying to make a part disappear when the bomb blows up, but I kinda have no idea how to do that … I’m just using ROBLOX’s classic time bomb. Please let me know if you have an idea of how to fix it. Thanks!
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Assuming that you have access to the code of time bomb, you can add workspace.partname:Destroy()
to the code where the bomb blows up
Yes, that would work, but I want to make sure that the bomb is actually close to the wall.
Since I’m guessing that Roblox’s time bomb uses the default roblox explosion, you can put a function that fires when the part touches the explosion using .Hit. Btw .Hit only fires when the part is in the explosion radius so you can set that to how far you want the bomb to be
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Thank you so much! This really helped out!