Hello there recently I want to crate an script that adds a new music when a player goes through a brick or touch a brick to activate another music and pause the other one I have been searching tutorials but mostly it does not work and most of them are old videos that the scripts does not work. Any information? or any videos that still works please reply I been struggling this issue for a week now.
Tutorial that works and it’s very short to do - YouTube
Maybe try this video if you have not already? Watched parts of this video and it explains and does exactly what your looking for.
1 Like
Try using region3 to detect where the player is and play the appropriate music.
1 Like
Honestly after that video @alphasponge I still don’t get it I know the steps but the final step where you put the script it does not work
Ok thanks for the reply @SimpingHour @alphasponge I found an tutorial that is short that helped me here is the tutorial I found that is short that works if you follow all the steps - YouTube
I have tested everything myself and it does work.
Make sure there is a folder in Workspace named “SoundRegions” and a folder in StarterGui named “SoundRegions”. The local script used to run this does not go in the folder, it goes outside of the folder in StarterGui. Also be sure to double check and make sure your region or part names in the Workspace folder match the names of the sounds in the StarterGui folder.
Also double check and make sure you wrote the code correctly, hope this helps!
Well sadly I found another tutorial that was way shorter and easy to do but thanks for the help
I did not see this I was replying while you wrote it, glad you found a solution! You could also look to my previous response for help on the last script if you would still like to use it.
1 Like
It doesn’t work. You should never use his tutorials he doesn’t even know how to script.