I wanted to try linearVelocity but I don’t know how to set it to move in the direction the player is looking.
local linearVelocity = Instance.new("LinearVelocity")
linearVelocity.Parent = AttachmentClone
linearVelocity.VectorVelocity = Vector3.new()
AttachmentClone.Parent = plr.Character["Right Arm"]
for i, v in pairs(AttachmentClone:GetChildren()) do
if v:isA("ParticleEmitter") then
v.Enabled = true
end
end
end)