I need Help With Tables

So I got This Problem Here

when ever a player enters the Server a clone of a folder called “PlayerDataStorage” is getting their Child
inside the folder is a module script Called “InventoryModule”

everytime the player enters a value is being added to the inventory table inside the InventoryModule that’s inside the Cloned Folder Called “PlayerDataStorage”

– / The Script that checks when a player entered

– / The Module Script with the Table inside it
Capture2

– / The Local Script

– / The Output
Capture4

don’t understand why a local script cant see a changed table

I’ve already tried to search on the Roblox forums about this but did not find anything

if you need more code I can take more screenshots

It’s pretty simple actually. Because changes in modulescripts doesn’t replicate between client and server so that’s why client side can’t see the changes in the table in your code.

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