So I got This Problem Here
when ever a player enters the Server a clone of a folder called “PlayerDataStorage” is getting their Child
inside the folder is a module script Called “InventoryModule”
everytime the player enters a value is being added to the inventory table inside the InventoryModule that’s inside the Cloned Folder Called “PlayerDataStorage”
– / The Script that checks when a player entered
– / The Module Script with the Table inside it
– / The Local Script
– / The Output
don’t understand why a local script cant see a changed table
I’ve already tried to search on the Roblox forums about this but did not find anything
if you need more code I can take more screenshots