The animation I want to play when the drag detector starts wont play for some reason and it says Play is not a valid member of animation.
dragdetector.DragStart:Connect(function(plr)
local hum = plr.Character:FindFirstChild("Humanoid")
local anim = Instance.new("Animation")
anim.AnimationId = "rbxassetid://17472466016"
local animtrack = hum:LoadAnimation(anim)
anim:Play()
workspace.Game.Edgetop.BrickColor = BrickColor.new(Color3.fromRGB(86, 255, 24))
workspace.Game["Edge bottom"].BrickColor = BrickColor.new(Color3.fromRGB(86, 255, 24))
workspace.Game["Edge right"].BrickColor = BrickColor.new(Color3.fromRGB(86, 255, 24))
workspace.Game["Edge left"].BrickColor = BrickColor.new(Color3.fromRGB(86, 255, 24))
end)
dragdetector.DragEnd:Connect(function(plr)
workspace.Game.Edgetop.BrickColor = BrickColor.new(Color3.fromRGB(110, 153, 202))
workspace.Game["Edge bottom"].BrickColor = BrickColor.new(Color3.fromRGB(110, 153, 202))
workspace.Game["Edge right"].BrickColor = BrickColor.new(Color3.fromRGB(110, 153, 202))
workspace.Game["Edge left"].BrickColor = BrickColor.new(Color3.fromRGB(110, 153, 202))
end) ```