Hi all, I recently published an obby game that has a special twist to it. It essentially gives you more jump power for each stage you complete. As of now there are 4 different worlds that you can unlock/travel to with roughly 40 stages in each. I have sponsored the game for a couple days and it has garnered around 2.5k visits with a peak of 20 active players at once.
I feel like I have polished it as much as possible and have made it the least boring it can be, but there could always be room for improvement.
I will appreciate any criticism/feedback for the game, thanks for your time!
Well its an average obby type game, so there is nothing really to critisize. Maybe except the beginning, where you just need to walk in one direction until you have to jump in levels.
I really liked the game, but I’d recommend changing the stage’s colors every 10–20 stages because vibrant colors grab our attention better than just gray. Making the game r6 is also a great idea since r6 is most commonly used in the obby genre.
All the code seems pretty fine. Although, in the middle of it, my computer just crashed. But it could be my fault, my spotify hates Roblox when its playing
Hey, I saw this game sponsored and actually played it! I thought the idea and game had potential, but when I was playing it I got bored pretty quickly. I would suggest spending more time on the stages to make them more fun. Right now I got bored not even halfway through the first world.
I changed up a good majority of the beginning stages in the first world. I noticed that there was a lot of repeating stages that kind of used the same parts. I also may tweak it some more later and I will try to think of things to add so it can be more fun.