I need ideas for a game that uses this system!

Dragging System Test


I’ve made a test game where the main mechanics are grabbing and throwing.




I decided to make objects like grenades, landmines, weapons that activate whenever you throw them.

I’m thinking of implementing this system to an actual game, I don’t want it to stay as a testing game or sandbox. But at the same time, I really have no ideas.

I would really appreciate if y’all could give some ideas for a game!

Here’s a link to the game.

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Cooking or puzzles games are a good start; it’s been done before.
The system can be put into a lot of games just for fun, without having any meaningful impact on the game.
But otherwise the above types of games make good use of it.
If I were talented I’d go for a space game–astronaut in a spaceship or some godly force throwing asteroids around.

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That’s an interesting concept, I think I got some sort of idea in mind.

You’re an astronaut in a massive spaceship. You need to regulate random stuff that run the spaceship. There would be random events like incoming asteroid, missing fuel, spaceship under attack. I think that would be fun and chaotic if I pull it off.

But if y’all have more ideas, please tell me!

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