I used AI to do this just debugged a bit im gonna check this out without prints.
That is actually so effective but sadly, too affective sorry! But a very cool idea! Read the edited description of the topic, I corrected myself!
A basin, what I mean is a container (like a box) made to hold the unanchored parts.
like a folder? or just a huge box where all unanchored parts spawn in?
Yes, and using a folder is a very wise choice! Because that helps you organize your place.
Just a quick thing to say, do everyone’s suggestions on a local script. So that it directly impacts the client, doing these things on the server will lag the player less. Trust me I learnt that myself from my prev lag test game.
Really good idea here from myself:
Add print statements on your loops and whatever! They lag the game ALOT more.
Oh I did this already, it was way too laggy game crashed in like 5 secs so yea
I sadly won’t do this sorry
I thought that was the whole point of a lag test game lmao, jk I didn’t go overboard with mine aswell. But maybe you can reduce the amount of time you add the print statement. Maybe like every 5-10 secs would stack up and lag the player.
so like print 50 text’s every 5 - 10 seconds? or like it doubles the print number every time it prints
I have added the link to the game in the post you can check it out if you’d like