I need ideas for my lag testing game

I used AI to do this just debugged a bit im gonna check this out without prints.

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That is actually so effective but sadly, too affective :frowning: sorry! But a very cool idea! Read the edited description of the topic, I corrected myself!

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game in action ok but why does it look so cool

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A basin, what I mean is a container (like a box) made to hold the unanchored parts.

image
like a folder? or just a huge box where all unanchored parts spawn in?

Yes, and using a folder is a very wise choice! Because that helps you organize your place.

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I made a button for the black hole so you can toggle it
robloxapp-20240614-1559297.wmv (2.7 MB)

Just a quick thing to say, do everyone’s suggestions on a local script. So that it directly impacts the client, doing these things on the server will lag the player less. Trust me I learnt that myself from my prev lag test game.

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Really good idea here from myself:

Add print statements on your loops and whatever! They lag the game ALOT more.

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Oh I did this already, it was way too laggy game crashed in like 5 secs so yea
I sadly won’t do this sorry

I thought that was the whole point of a lag test game lmao, jk I didn’t go overboard with mine aswell. But maybe you can reduce the amount of time you add the print statement. Maybe like every 5-10 secs would stack up and lag the player.

so like print 50 text’s every 5 - 10 seconds? or like it doubles the print number every time it prints

I have added the link to the game in the post you can check it out if you’d like