Well thanks ! I originally wrote the framework to solve my own problems that I was having with large, complex projects (code communication, code reuse, etc). The end result was something that could be re-used across every project. When I realized this, I decided to work on getting the framework into a state where it could be opensourced.
Just keep in mind that the framework is still being actively developed, so if you or anyone does decide to use it, I wouldn’t update it willy nilly as I may add non-backwards compatible features. If you do use it and decide to update it when a new update comes out, test it out in your game first to make sure it doesn’t break anything (and fix things that do break). I highly suggest versioning the framework with packages (https://developer.roblox.com/en-us/articles/roblox-packages), so that you can roll back the framework version as needed.