I want the maps in my minigames place to not repeat at all, but the minigames repeat three times.
while true do
workspace["Elevator Music"]:Play()
for i = 1,25 do
s.Value = "Intermission ("..25-i ..")"
wait(1)
end
s.Value = "Choosing map..."
wait(1)
local chosen = math.random(1,5)
local nextGame
if chosen == 1 then
nextGame = game.ReplicatedStorage.Obbies["Volcanic Valley"]
workspace.Sounds["Cartoon - On On (feat. Daniel Levi) NCS "]:Play()
s.Value = "Chosen map: 'Sandstone Ruins', Creator: Sufganiyot, Created: 2021, Difficulty: Medium"
end
if chosen == 2 then
workspace.Sounds["Jim Yosef - Unicorn"]:Play()
nextGame = game.ReplicatedStorage.Obbies["FutureBLOX Tech HQ"]
s.Value = "Chosen map: 'FutureBLOX Tech HQ', Creator: Sufganiyot, Created: 2021, Difficulty: Hard"
end
if chosen == 3 then
workspace.Sounds["Waysons - Eternal Minds"]:Play()
s.Value = "Chosen map: 'Lava Canyon', Creator: Sufganiyot, Created: 2021, Difficulty: Extreme"
nextGame = game.ReplicatedStorage.Obbies["Lava Canyon"]
end
if chosen == 4 then
workspace.Sounds["Kovan & Electro-Light - Skyline"]:Play()
nextGame = game.ReplicatedStorage.Obbies["Winter Wonderland"]
s.Value = "Chosen map: 'Winter Wonderland', Creator: Sufganiyot, Created: 2021, Difficulty: Medium"
end
if chosen == 5 then
workspace.Sounds["My Heart by Different Heaven"]:Play()
nextGame = game.ReplicatedStorage.Obbies["Sandstone Ruins"]
s.Value = "Chosen map: 'Sandstone Ruins', Creator: Sufganiyot, Created: 2021, Difficulty: Easy"
end
wait(2)
clone = nextGame:Clone()
clone.Parent = game.Workspace
s.Value = "Teleporting players..."
workspace["Elevator Music"]:Pause()
wait(1)
p = game.Players:GetChildren()
for i = 1, #p do
p[i].Character:MoveTo(workspace.tp1.Position)
p[i].Team = game.Teams.Playing
p[i].Character.Head.Anchored = true
end
s.Value = "3!"
wait(1)
s.Value = "2!"
wait(1)
s.Value = "1!"
wait(1)
s.Value = "GO!"
for i = 1, #p do
p[i].Character.Head.Anchored = false
end
wait(1)
local gametime = 60
while gametime > 0 do
s.Value = gametime
wait(1)
local team = game.Teams.Playing:GetPlayers()
if #team == 0 then
gametime = 0
end
gametime = gametime - 1
end
s.Value = "Round over!"
wait(1)
for i = 1, #p do
p[i].Character:MoveTo(workspace.goher.Position)
p[i].Team = game.Teams.Spectators
p[i].Character.Humanoid.Health = 100
end
clone:Destroy()
nextGame = -1
workspace.Sounds["Cartoon - On On (feat. Daniel Levi) NCS "]:Pause()
workspace.Sounds["Waysons - Eternal Minds"]:Pause()
workspace.Sounds["Jim Yosef - Unicorn"]:Pause()
workspace.Sounds["Kovan & Electro-Light - Skyline"]:Pause()
workspace.Sounds["My Heart by Different Heaven"]:Pause()
end