I need some feedback on my new game "bully ppl"!

new game!

“bully ppl” is now available on roblox!

use robux and/or ingame coins to bully others!
you can bully them by flinging, killing, lighting them on fire and even nuking them!

play bully ppl here!

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Your game is private right now. I am on a PC.

That’s so odd, the game is registered as public
image

First mistake I realized when I joined was that your map is very empty. Maybe add some more decorations like Grass, Crates, and more!


You can work more on the UI to as it looks very unattractive. You can do this my changing to color to match the color theme of the map.



Also, I think the amount of coins people get per minute is low as many people like to progress fast. If you are increasing the amount of coins people get, increase the price for each action.


Other than that, I think this is a very cool concept for a Roblox game.

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Thank you! I’ll definitely work on those!!

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Hello, CGIsTaken

Thank you for sharing your game with the community. I’ve had a chance to play it and here are my thoughts:

Pros:

  • The map design looks good and has a good aesthetic.
  • The idea is generally solid.
  • The Name indicates what the game is about.

Cons:

  • There is a lack of things to do when there aren’t other players present.
  • It can be difficult to keep playing without the addition of more obstacles and minigames.
  • The current debuffs in the game are good, but adding more debuffs can be one way to spice up the game.
  • The current name idea doesn’t have a pull.

Suggestions:

  • I suggest adding more obstacle courses and minigames, such as “red light green light” to keep players engaged or having a relook at the core concepts.
  • Consider adding more items/secrets for players to discover around the map.
  • Adding replayability element so that players can play after finishing the parkour or perhaps to the parkour itself.

Overall, I enjoyed playing your game and I think it’s a solid start. Keep up the good work!

Attached:

Name idea’s
1. “Prankster’s Paradise”
2. “Debuff Dungeon”
3. “Mischievous Mansion”
4. “Trickster’s Tavern”
5. “Shenanigans Shack”
6. “Buff Busters”
7. “Prankster’s Playground”
8. “Curse Castle”
9. “Debuff Den”
10. “Trickster’s Trail”

SOME IDEAS FOR MORE DEBUFFS

  1. Reversing controls: players’ movement controls are reversed, making it difficult for them to navigate through the obstacle course : Manipulate input that controls players’ movement so they move in the opposite directions.
  2. Blindfold: players’ vision is obscured, making it harder for them to see the obstacle course and any hazards : Apply transparent overlay on top of player’s screen to obscure vision.
  3. Slowing down: players’ movement speed is reduced, making it harder for them to complete the obstacle course in time : Reduce player’s movement speed or apply force in the opposite direction of where they are going
  4. Mirror image: players’ view of the obstacle course is flipped horizontally, making it disorienting for them to navigate : Manipulate the camera’s transform to flip the image horizontally.
  5. Ghost mode: players become intangible, making it hard for them to interact with physical obstacles like jumping over walls or moving through tunnels : Make the player’s character intangible or give them the ability to walk through walls
  6. Inverting gravity: players’ gravity is inverted, making it hard for them to navigate in the obstacle course : Manipulate the physics engine of the game to change the direction of gravity, there are a lot of cool resources on the dev forum that can help you with this.
  7. Shrinking: players’ character models are scaled down, making it harder for them to reach certain obstacles or pass through tight spaces : Manipulate player’s character’s scale.
  8. Confusing map: a map of the obstacle course is provided but with all elements scrambled, making it hard for them to identify the path : This could be achieved by manipulating the map of the game, to scramble the elements on the map. This could be done by using a script to randomly rearrange the elements on the map, or by using a plugin that allows for randomized maps.
  9. Distorted sound: sound effects of the obstacle course are distorted, making it hard for players to know where they are or what’s coming next : Manipulate sound effects by applying effects like reverb, echo, or distortion
  10. Blackout: players’ vision is completely blacked out and they have to rely on sounds and other sensory cues to complete the obstacle course : Apply black overlay on top of player’s screen to obscure vision completely (cheaper version of nuke.

Please let me know if you have any questions or if you need further clarification on my feedback.

Sincerely, notVHLS2

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Thank you so much for the suggestions on how I can fix the game! I will definitely see what I can do!

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