I need some heavy criticism/feedback on this very early prototype of an idea I have created

I very quickly wrote up this prototype so I could get some eyes on it, the idea behind it is simple, you load customers cars and there is a set time limit before the customer gets angry and leaves, the customer’s products have different weights and as you load you get stronger, also theres a chance a customer will tip you!

Reminder : This is a prototype so bugs are likely too be apparent and I just needed to get the idea created as fast as possible , everything is obviously a place holder and this is just an idea not a game

Here is the game for you to try out, dont restrain on the criticism please, also give me criticism on the actual prototype not the idea!

Video :

Game Link : https://www.roblox.com/games/9396673903/bare-bones-prototype

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Seems fun, you can try to make it. The game didn’t work for me, I couldn’t figure out what to do and my character didn’t load, either.

Hm looks like i forgot to give each player their own server, how about you try it again

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Still broken for me. Also, you misspelled “Lightest”, consider fixing that.

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The game idea is real good, more interesting weights could be used though, and you can bug the system by dropping the weight over and over to quickly give it to the customer, I don’t know if this was your intent but here’s an example of so;

Also adding a help button or a tutorial would help as not much people know that you’re supposed to press e.

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Yes like I said in the reminder this is going to be probably full of bugs and this isnt a finished game, this is just a prototype that I created very quickly to get the idea visualized and playable

Thank for taking your time and giving feedback though, that is very much appreciated!

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Yes thank you I will, another person has got it working on their end have you gotten it working yet?

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