I need some help with making R6 bone rigs!

(Not sure if this in correct place but i’ll send it here)

Hey Developers, as you may know, bones have recently been made live in the studio, I attempted to make a bone R6 rig, and after I tested the arms, the bones would rotate, but the arms wouldn’t move, I then looked at the properties to check if I needed to add a Attachment Point or Part to act upon, I need some help here.

Many Thanks,
Arvid

image
This is what I got visually

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